[1] |
ISENBURG M, LINDSTROM P. Streaming meshes[C]//VIS 05. IEEE Visualization, 2005. IEEE, 2005: 231-238.
|
[2] |
WU J, KOBBELT L. A stream algorithm for the decimation of massive meshes[C]// Proceedings of Graphics Interface 2003. Waterloo, Canada: Canadian Human-Computer Communications Society, 2003: 185-192.
|
[3] |
ISENBURG M, GUMHOLD S. Out-of-core compression for gigantic polygon meshes[C]// ACM Transactions on Graphics (TOG). New York: ACM, 2003, 22(3): 935-942.
|
[4] |
DEERING M. Geometry compression[C]//Proceedings of the 22nd Annual Conference on Computer Graphics and Interactive Techniques. New York: ACM, 1995: 13-20.
|
[5] |
HOPPE H, MILLER J W. Optimization of mesh locality for transparent vertex caching: US, US 6426747 B1[P]. 2002: 269-276.
|
[6] |
BOGOMJAKOV A, GOTSMAN C. Universal rendering sequences for transparent vertex caching of progressive meshes[J]. Computer Graphics Forum, 2002, 21(2):137-149.
|
[7] |
TCHIBOUKDJIAN M, DANJEAN V, RAFFIN B. Binary mesh partitioning for cache-efficient visualization[J]. IEEE Transactions on Visualization & Computer Graphics, 2010, 16(5): 815-828.
|
[8] |
GAREY M R, JOHNSON D S, TARJAN R E. The planar Hamiltonian circuit problem is NP-complete[J]. Siam Journal on Computing, 1976, 5(4):704-714.
|
[9] |
AKELEY K, HAEBERLi P, BURNS D. Tomesh. c: C program on SGI developer’s toolbox CD[R]. Milpitas, CA: Silicon Graphics, 1990: T990.
|
[10] |
EVANS F, SKIENA S, VARSHNEY A. Optimizing triangle strips for fast rendering[C]// Proceedings of the 7th Conference on Visualization '96. IEEE, 1996:319-326.
|
[11] |
CHOW M M. Optimized geometry compression for real-time rendering[C]// Proceedings of the 8th Conference on Visualization '97. IEEE, 1997:347-ff.
|
[12] |
SPECKMANN B, SNOEYINK J. Easy triangle strips for tin terrain models[J]. International Journal of Geographical Information Science, 2001, 15(4): 379-386.
|
[13] |
XIANG X, HELD M, MITCHELL J S B. Fast and effective stripification of polygonal surface models[C]// Proceedings of the 1999 Symposium on Interactive 3D Graphics. New York: ACM, 1999: 71-78.
|
[14] |
SHAFAE M, PAJAROLA R. Dstrips: Dynamic triangle strips for real-time mesh simplification and rendering[C]// Proceedings Pacific Conference on Computer Graphics and Applications, 2003. IEEE, 2003: 271-280.
|
[15] |
DEMAINE E D, EPPSTEIN D, ERICKSON J, et al. Vertex-unfoldings of simplicial manifolds[C]// Proceedings of the Eighteenth Annual Symposium on Computational Geometry. New York: ACM, 2002: 237-243.
|
[16] |
PORCU M B, SCATENI R. Partitioning meshes into strips using the enhanced tunnelling algorithm (ETA)[C]// VRIPHYS 2006. Geneve, Switzerland: Eurographics Association, 2006: 61-70.
|
[17] |
秦爱红, 石教英. 基于混合模式缓存优化的三角形条带化[J]. 计算机辅助设计与图形学学报, 2011, 23(6):1006-1012.QIN Aihong, SHI Jiaoying. Cach-friendly triangle strip generation based on hybrid model[J]. Journal of Computer Aided Design & Computer Graphic, 2011, 23(6): 1006-1012.
|
[18] |
张洁, 吴佳泽, 郑昌文,等. 应用哈密顿回路的三角网格拓扑压缩[J]. 计算机辅助设计与图形学学报, 2013, 25(5): 697-707.ZHANG Jie, WU Jiaze, ZHEN Changwen, et al. Connectivity compression of triangle meshes based on Hamiltonian cycle[J]. Journal of Computer Aided Design & Computer Graphic, 2013, 25(5): 697-707.
|
[19] |
魏潇然, 耿国华, 张雨禾. 几何信息预测的三角网格模型拓扑压缩[J]. 西安电子科技大学学报(自然科学版), 2015, 42(5):194-199.WEI Xiaoran, GEN Guohua, ZHANG Yuhe. Connectivity compression of triangle meshes based on geometric parameter predict[J]. Journal of Xi’an Electronic and Science University (Natural Science Edition), 2015, 42(5): 194-199.
|
[20] |
ARKIN E M, HELD M, MITCHELL J S B, et al. Hamiltonian triangulations for fast rendering[J]. Visual Computer, 1996, 12(9):429-444.
|
[21] |
PAJAROLA R, ANTONIJUAN M, LARIO R. QuadTIN: Quadtree based triangulated irregular networks[C]// Proceedings of the Conference on Visualization 2002. IEEE, 2002: 395-402.
|
[22] |
TAUBIN G. Constructing Hamiltonian triangle strips on quadrilateral meshes[M]// Visualization and Mathematics III. Berlin: Springer, 2003: 69-91.
|
[23] |
GOPI M, EPPSTIEN D. Single-strip triangulation of manifolds with arbitrary topology[J]. Computer Graphics Forum, 2004, 23(3):371-379.
|
[24] |
DIAZ-GUTIERREZ P, BHUSHAN A, GOPI M, et al. Single-strips for fast interactive rendering[J]. Visual Computer, 2006, 22(6):372-386.
|
[25] |
GURUNG T, LUFFEL M, LINDSTROM P, et al. LR: compact connectivity representation for triangle meshes[J]. ACM Transactions on Graphics, 2011, 30(4):76-79.
|
[26] |
FLOATER M S. Parametrization and smooth approximation of surface triangulations[J]. Computer Aided Geometric Design, 1997, 14(3): 231-250.
|
[1] |
ISENBURG M, LINDSTROM P. Streaming meshes[C]//VIS 05. IEEE Visualization, 2005. IEEE, 2005: 231-238.
|
[2] |
WU J, KOBBELT L. A stream algorithm for the decimation of massive meshes[C]// Proceedings of Graphics Interface 2003. Waterloo, Canada: Canadian Human-Computer Communications Society, 2003: 185-192.
|
[3] |
ISENBURG M, GUMHOLD S. Out-of-core compression for gigantic polygon meshes[C]// ACM Transactions on Graphics (TOG). New York: ACM, 2003, 22(3): 935-942.
|
[4] |
DEERING M. Geometry compression[C]//Proceedings of the 22nd Annual Conference on Computer Graphics and Interactive Techniques. New York: ACM, 1995: 13-20.
|
[5] |
HOPPE H, MILLER J W. Optimization of mesh locality for transparent vertex caching: US, US 6426747 B1[P]. 2002: 269-276.
|
[6] |
BOGOMJAKOV A, GOTSMAN C. Universal rendering sequences for transparent vertex caching of progressive meshes[J]. Computer Graphics Forum, 2002, 21(2):137-149.
|
[7] |
TCHIBOUKDJIAN M, DANJEAN V, RAFFIN B. Binary mesh partitioning for cache-efficient visualization[J]. IEEE Transactions on Visualization & Computer Graphics, 2010, 16(5): 815-828.
|
[8] |
GAREY M R, JOHNSON D S, TARJAN R E. The planar Hamiltonian circuit problem is NP-complete[J]. Siam Journal on Computing, 1976, 5(4):704-714.
|
[9] |
AKELEY K, HAEBERLi P, BURNS D. Tomesh. c: C program on SGI developer’s toolbox CD[R]. Milpitas, CA: Silicon Graphics, 1990: T990.
|
[10] |
EVANS F, SKIENA S, VARSHNEY A. Optimizing triangle strips for fast rendering[C]// Proceedings of the 7th Conference on Visualization '96. IEEE, 1996:319-326.
|
[11] |
CHOW M M. Optimized geometry compression for real-time rendering[C]// Proceedings of the 8th Conference on Visualization '97. IEEE, 1997:347-ff.
|
[12] |
SPECKMANN B, SNOEYINK J. Easy triangle strips for tin terrain models[J]. International Journal of Geographical Information Science, 2001, 15(4): 379-386.
|
[13] |
XIANG X, HELD M, MITCHELL J S B. Fast and effective stripification of polygonal surface models[C]// Proceedings of the 1999 Symposium on Interactive 3D Graphics. New York: ACM, 1999: 71-78.
|
[14] |
SHAFAE M, PAJAROLA R. Dstrips: Dynamic triangle strips for real-time mesh simplification and rendering[C]// Proceedings Pacific Conference on Computer Graphics and Applications, 2003. IEEE, 2003: 271-280.
|
[15] |
DEMAINE E D, EPPSTEIN D, ERICKSON J, et al. Vertex-unfoldings of simplicial manifolds[C]// Proceedings of the Eighteenth Annual Symposium on Computational Geometry. New York: ACM, 2002: 237-243.
|
[16] |
PORCU M B, SCATENI R. Partitioning meshes into strips using the enhanced tunnelling algorithm (ETA)[C]// VRIPHYS 2006. Geneve, Switzerland: Eurographics Association, 2006: 61-70.
|
[17] |
秦爱红, 石教英. 基于混合模式缓存优化的三角形条带化[J]. 计算机辅助设计与图形学学报, 2011, 23(6):1006-1012.QIN Aihong, SHI Jiaoying. Cach-friendly triangle strip generation based on hybrid model[J]. Journal of Computer Aided Design & Computer Graphic, 2011, 23(6): 1006-1012.
|
[18] |
张洁, 吴佳泽, 郑昌文,等. 应用哈密顿回路的三角网格拓扑压缩[J]. 计算机辅助设计与图形学学报, 2013, 25(5): 697-707.ZHANG Jie, WU Jiaze, ZHEN Changwen, et al. Connectivity compression of triangle meshes based on Hamiltonian cycle[J]. Journal of Computer Aided Design & Computer Graphic, 2013, 25(5): 697-707.
|
[19] |
魏潇然, 耿国华, 张雨禾. 几何信息预测的三角网格模型拓扑压缩[J]. 西安电子科技大学学报(自然科学版), 2015, 42(5):194-199.WEI Xiaoran, GEN Guohua, ZHANG Yuhe. Connectivity compression of triangle meshes based on geometric parameter predict[J]. Journal of Xi’an Electronic and Science University (Natural Science Edition), 2015, 42(5): 194-199.
|
[20] |
ARKIN E M, HELD M, MITCHELL J S B, et al. Hamiltonian triangulations for fast rendering[J]. Visual Computer, 1996, 12(9):429-444.
|
[21] |
PAJAROLA R, ANTONIJUAN M, LARIO R. QuadTIN: Quadtree based triangulated irregular networks[C]// Proceedings of the Conference on Visualization 2002. IEEE, 2002: 395-402.
|
[22] |
TAUBIN G. Constructing Hamiltonian triangle strips on quadrilateral meshes[M]// Visualization and Mathematics III. Berlin: Springer, 2003: 69-91.
|
[23] |
GOPI M, EPPSTIEN D. Single-strip triangulation of manifolds with arbitrary topology[J]. Computer Graphics Forum, 2004, 23(3):371-379.
|
[24] |
DIAZ-GUTIERREZ P, BHUSHAN A, GOPI M, et al. Single-strips for fast interactive rendering[J]. Visual Computer, 2006, 22(6):372-386.
|
[25] |
GURUNG T, LUFFEL M, LINDSTROM P, et al. LR: compact connectivity representation for triangle meshes[J]. ACM Transactions on Graphics, 2011, 30(4):76-79.
|
[26] |
FLOATER M S. Parametrization and smooth approximation of surface triangulations[J]. Computer Aided Geometric Design, 1997, 14(3): 231-250.
|